Dr. Gero

Dr. Gero is a hero in DBZ Tribute representing Evil. After reaching a certain level, he will gain Android 19 as a playable character.

Pros & Cons
Pros: Cons:

Skills
!Skill Name ! !Description !Details !Levels !Cooldown Androids include those augmented by Dr. Gero, Metal Cooler, Bebi, and Android 13 - 15. If the damage kills the user, the damage is not absorbed. Next ability will deal (Percentage of Health Absorbed)% more damage Only one hero may be augmented at a time
 * -|Dr. Gero={| class="article-table"
 * style="width: 120px;" |(ITEM) Dr. Gero Repair
 * BTNCripple.png
 * Dr. Gero drains the energy from anything he attacks, healing himself.
 * style="width: 168px;" |+30% lifesteal
 * style="width: 30px; text-align:center;" |Item
 * style="width: 64px; text-align:center;" |Passive
 * (Q) Eye Beam
 * EyeBeam.jpg
 * Dr. Gero fires two beams from his eyes.
 * style="text-align:center;" |(INT * Skill Level * 2) + 100 damage
 * style="text-align:center;" |7 levels
 * style="text-align:center;" |16 seconds
 * (W) Android Repair
 * AndroidRepair.jpg
 * Repairs any Android-type unit.
 * (W) Android Repair
 * AndroidRepair.jpg
 * Repairs any Android-type unit.
 * (INT * Skill Level * 2) + 100 health healed
 * style="text-align:center;" |5 levels
 * style="text-align:center;" |20 seconds
 * (E) Energy Absorbtion
 * EnergyAbsorb.jpg
 * Causes the user to absorb damage for a short time. If the user is attacked, he gains bonus damage on his skills depending on how much damage was absorbed.
 * Causes the user to absorb damage for a short time. If the user is attacked, he gains bonus damage on his skills depending on how much damage was absorbed.
 * For (Skill Level) seconds, any damage taken is instantly healed
 * style="text-align:center;" |4 levels
 * style="text-align:center;" |30 seconds
 * (R) Cybernetic Augmentation
 * GeroAugment.jpg
 * Enhances the target hero with a cybernetic augmentation. Grants a beneficial effect to the target and allows you to repair that hero.
 * Enhances the target hero with a cybernetic augmentation. Grants a beneficial effect to the target and allows you to repair that hero.
 * See List of Augments
 * style="text-align:center;" |1 level
 * style="text-align:center;" |60 seconds
 * (F) Android Programming
 * BTNTomeOfRetraining.png
 * Dr. Gero's programminng allows the Android to dodge attacks and have a higher chance to do critical strikes.
 * Dr. Gero's programminng allows the Android to dodge attacks and have a higher chance to do critical strikes.

Fighting Style: Increases stats by +5 per level. Can only be applied 15 times total between the Androids. 10% - 24% Critical Strike Chance

1.3x - 3.4x Critical Strike Damage

10% - 24% Evasion !Skill Name ! !Description !Details !Levels !Cooldown If the damage kills the user, the damage is not absorbed. Next ability will deal (Percentage of Health Absorbed)% bonus damage Kills Android 19 !Hero !Effect
 * style="text-align:center;" |15 levels
 * style="text-align:center;" |Passive
 * }
 * -|Android 19={| class="article-table"
 * style="width: 120px;" |Android
 * 19AndroidIcon.jpg
 * Android 19 will not be sent to the Afterlife: he respawns at the Android Super Computer. However, creeps will give 0% stats if killed by Android 19.
 * style="width: 168px;" |Respawn Timer: (Dr. Gero's Level) seconds
 * style="width: 30px; text-align:center;" |Hidden Passive
 * style="width: 64px; text-align:center;" |Hidden Passive
 * (Q) Eye Beam
 * EyeBeam.jpg
 * Android 19 fires two beams from his eyes.
 * style="text-align:center;" |(INT * Gero Eye Beam Level * 2) + 100 damage
 * style="text-align:center;" |7 levels
 * style="text-align:center;" |16 seconds
 * (E) Energy Absorbtion
 * EnergyAbsorb.jpg
 * Causes the user to absorb damage for a short time. If the user is attacked, he gains bonus damage on his skills depending on how much damage was absorbed.
 * (E) Energy Absorbtion
 * EnergyAbsorb.jpg
 * Causes the user to absorb damage for a short time. If the user is attacked, he gains bonus damage on his skills depending on how much damage was absorbed.
 * For (Gero Energy Absorbption Level) seconds, any damage taken is instantly healed
 * style="text-align:center;" |4 levels
 * style="text-align:center;" |30 seconds
 * (R) Self-Destruct
 * BTNWallOfFire.png
 * Android 19 destroys himself, dealing damage to nearby enemies
 * Android 19 destroys himself, dealing damage to nearby enemies
 * Destroys Android 19 and deals damage
 * style="text-align:center;" |1 level
 * style="text-align:center;" |0 seconds
 * }
 * -|List of Augments={| class="article-table"
 * style="width: 120px;" |Saiyan Z-Fighter
 * Regenerate 1% Health and Mana per second while reverted
 * style="width: 120px;" |Piccolo
 * Namekian Healing costs 0 mana to use
 * style="width: 120px;" |Krillin
 * (W) Scattering Bullet gains 4 additional explosions
 * style="width: 120px;" |Dende
 * (W) Sacred Water deals an additional (INT) pure damage
 * style="width: 120px;" |Hercule
 * (Q) Satan Punch gives 50% more attack damage on use
 * style="width: 120px;" |Tien
 * (R) Tri Beam costs 0 health to use
 * style="width: 120px;" |Beerus
 * (W) Cataclysmic Orb spawns two orbs on use
 * style="width: 120px;" |Android 13/14/15
 * (Q) Energy Beam damage increased by 100%
 * style="width: 120px;" |Super Android 13
 * (W) Nuclear Bomb has an additional tick dealing (INT * 7.5) damage
 * style="width: 120px;" |Babidi
 * (Q) Babidi Wizardy heals in an AoE around Babidi
 * style="width: 120px;" |Fat Buu
 * Creeps killed (R) Buu Beam give 15% extra stats
 * style="width: 120px;" |Super Buu
 * (R) Buu Beam has a 50% chance to spawn 2 Monster Candy on creeps
 * style="width: 120px;" |Kid Buu
 * (E) Angry Explosion no longer removes Kid Buu from the game
 * style="width: 120px;" |Bebi/Super Bebi
 * (Q) Finger Blitz Barrage stays as a line in front of Bebi
 * style="width: 120px;" |Golden Oozaru Bebi
 * 15% chance on attack to stun the enemy
 * style="width: 120px;" |Broly
 * (W) Power Level Rising heals Broly by 2% of his maximum health for each enemy hit
 * style="width: 120px;" |Imperfect/Semi-Perfect Cell
 * (E) Absorb can absorb Android 17 and Android 18 at skill level 1
 * style="width: 120px;" |Unformed/Perfect Cell
 * Regeneration costs 0 mana to use
 * style="width: 120px;" |Metal Cooler
 * Passively gain Lumber depending on Metal Cooler's level and damage he deals with (Q) Death Beam
 * style="width: 120px;" |Cooler
 * (Q) Death Beam deals 30% increased damage
 * style="width: 120px;" |Tao
 * (R) Flying Pillar moves 50% faster
 * style="width: 120px;" |Dr. Gero
 * Heal 1% of your health and gain 20% extra stats from creep kills
 * style="width: 120px;" |Android 19
 * Android 19 now gives Dr. Gero 20% of the stats from creep kills
 * style="width: 120px;" |Turles
 * 20% extra spell damage when in 2000 range of the Tree of Might
 * style="width: 120px;" |Future Android 17/18
 * Twin Training range increased to 10000
 * style="width: 120px;" |Super 17
 * Regenerate 1% of maximum mana per second
 * style="width: 120px;" |Janemba
 * Creep kills from allies within 5000 range also spawn Lesser Souls
 * }
 * style="width: 120px;" |Metal Cooler
 * Passively gain Lumber depending on Metal Cooler's level and damage he deals with (Q) Death Beam
 * style="width: 120px;" |Cooler
 * (Q) Death Beam deals 30% increased damage
 * style="width: 120px;" |Tao
 * (R) Flying Pillar moves 50% faster
 * style="width: 120px;" |Dr. Gero
 * Heal 1% of your health and gain 20% extra stats from creep kills
 * style="width: 120px;" |Android 19
 * Android 19 now gives Dr. Gero 20% of the stats from creep kills
 * style="width: 120px;" |Turles
 * 20% extra spell damage when in 2000 range of the Tree of Might
 * style="width: 120px;" |Future Android 17/18
 * Twin Training range increased to 10000
 * style="width: 120px;" |Super 17
 * Regenerate 1% of maximum mana per second
 * style="width: 120px;" |Janemba
 * Creep kills from allies within 5000 range also spawn Lesser Souls
 * }
 * Twin Training range increased to 10000
 * style="width: 120px;" |Super 17
 * Regenerate 1% of maximum mana per second
 * style="width: 120px;" |Janemba
 * Creep kills from allies within 5000 range also spawn Lesser Souls
 * }
 * Creep kills from allies within 5000 range also spawn Lesser Souls
 * }