Future Trunks

Future Trunks is a hero in DBZ Tribute representing the Z-Fighters. He is automatically assigned to Player 6 (Orange).

Overview
The number one rusher in the game, Future Trunks has everything he needs to hunt down his enemies. His starting area is near the center of the map, giving him access to almost any area in the game. Trunks' Sword and Future Gohan Training gives him the early power to level up quickly and travel to wherever he wants at enhanced movement speed. The extra attack damage and attack speed also ensures that absolutely no one can stand in auto attack range. Having the earliest Super Saiyan, a 1.750x transformation, and a very potent bonus, Future Trunks is unmatched in early game power. Any enemy of his choosing will be slain with ease.

Once he hits Ultra Super Saiyan 2, Future Trunks becomes a saga-slaying master. He becomes one of the only heroes able to melee down sagas, and his terrifying five nukes (the absolute most in the game) gives him a lot of opportunities to burst them down. After he obtains his Improved Sword, his saga-rushing capabilities become even faster, especially when utilizing his Cleave.

However, as an early-game powerhouse, his late-game is severely lackluster. Even with the ridiculous ability scaling he has, he is held back immensely by his multiplier: Ultra Super Saiyan 2 only assists his STR, and Super Saiyan 2 will almost never reach above 2.300x multiplier. Future Trunks will be best off trying to stick on a single target, stance-shifting between both transformations to maximize his damage given and to minimize his damage taken. If the change arises, being able to utilize Future Trunks's cleave can turn a fight around in an instant, especially if it's a critical strike. 

Pros & Cons
Pros: Cons:
 * Unmatched in the early game
 * Spawns in the middle of the map, giving him the ability to traverse to and rush almost any hero in the game
 * Extraordinary saga clearing
 * Great durability in Ultra Super Saiyan 2 allows him to function as a tank, taking much less damage from nukes and sagas
 * Critical strikes and Cleave with Improved Sword can turn fights around in an instant
 * Future Gohan Training gives him extraordinary chasing power and fleeing power
 * Powerful bonus that's easy to achieve, being able to secure it as soon as he gets Super Saiyan
 * Extremely limited multiplier in the late game, reducing almost all of his strengths drastically as time passes
 * Susceptible to kiting due to short ranges in his stronger nukes as well as long cooldowns
 * Kiting is especially strong against him when he's in Ultra Super Saiyan 2 before reaching maximum movement speed


 * Loses most of his effectiveness if he cannot secure an early lead