Disruptor

An integral member of a teamfight, Disruptors do their best to keep their enemies from moving freely throughout a battle. They specialize in massive AoE spells and crowd control to achieve this. They may not instantly kill a single enemy as a primary carry would, but the damage they do to an entire team is second to none if left untouched. While a support is made to enable their own team, the disruptor does the opposite to the enemy team.

Strengths & Weaknesses
Strengths: Weaknesses:
 * Possibly the most presence in a teamfight: the enemy team usually has to maneuver around their devastating spells well.
 * If left alone, most disruptors can absolutely destroy the enemy team singlehandedly
 * Lots of game-changing, large-scale abilities that assist in zone control
 * Many of their kits are low-range, or require you to be stand still
 * Utilizing the full extent of their kit requires great spell placement
 * Large-scale abilities also come with long cooldowns, so missing them or having them instantly cancelled will greatly reduce a disruptor's teamfight prowess

List of Disruptors

 * Gotenks
 * Future Trunks
 * Piccolo
 * Tien
 * Hercule
 * Beerus
 * Super Android 13
 * Babidi & Majin Buu
 * Bebi
 * Metal Cooler
 * Future Androids & Super 17
 * Janemba
 * Madara Uchiha