Goten & Kid Trunks

Goten is a hero in DBZ Tribute representing the Z-Fighters. Selecting Goten also includes Kid Trunks as a hero. Goten & Kid Trunks may fuse into Gotenks at level 25. They are automatically assigned to Player 4 (Purple).

Overview
Goten & Kid Trunks are one of the more difficult heroes to play. They start out as two separate heroes with weaker skillsets, meaning that the player will have to micro both units at once. This can lead to very interesting setups in the early game, whether it be powerfarming two chains at once, or rushing an enemy player with both kids. As soon as they both reach level 25, Goten & Kid Trunks may fuse into a more powerful, single hero: Gotenks.

Gotenks has a fully-equipped skillset, complete with multiple transformations. His Galactic Donut is one of few AoE crowd control spells in the game, keeping everyone inside stuck in place (though they are still able to attack). Super Ghost Kamikaze Attack's damage potential may be the absolute highest in the game, with a portion of it even being pure damage. However it's a slow-moving projectile, able to be dodged with ease. The individual attacks don't deal too much, but the spam and triple-hit ability gives it incredible potential. They can even unfuse, allowing them to use the enhanced farming that two heroes can do in order to fuse into an even more powerful Gotenks.

However, while unfused, the kids must be extremely wary of any opposing heroes. As soon as enemies start reaching any semblance of a multiplier, either kid can be killed with ease, and fusing can be difficult when they die instantly. Leave them alone to farm, and they'll quickly become out of control for the enemy team.

Pros & Cons
Pros: Cons:
 * Two heroes means twice the ability to chain: you can chain one kid, while the other one chains, gathers Dragon Balls, or attends the World Martial Arts Tournament
 * Super Ghost Kamikaze Attack has insane damage potential, murdering sagas very quickly
 * It is also extremely annoying in teamfights, constantly poking at the enemy with pure damage
 * Galactic Donut is one of the only sources of AoE crowd control in the game
 * Can stat up and achieve their max multiplier very quickly if allowed to farm
 * Many choices in their start (starting in West vs. Capital, rushing vs farming, chaining two separate chains vs. chaining both at the same time, etc)
 * Individually, the kids are extremely weak once other heroes start hitting their multipliers. Hunting them is easy and common
 * No multiplier aside from Super Saiyan before Super Saiyan 3
 * Attaining Super Saiyan 3 can be done very fast if unfused, but this is also very dangerous
 * Attempting to obtain Super Saiyan 3 while staying fused as Gotenks will take a long time
 * Super Ghost Kamikaze Attack is extremely difficult to land consistently, and requires being extremely close to the enemy in order to maximize the damage dealt

Transformations
!Transformation ! Obtained !Details !Usage !Transformation ! Obtained !Details !Usage
 * -|Goten & Kid Trunks={| class="article-table"
 * style="width: 150px;" |Split Hero
 * style="width: 100px;" |Level 1
 * style="width: 300px;" |Goten and Trunks share a single pool of stats, split evenly between them both.
 * Automatically applied
 * West City
 * Level 1
 * Start in West City
 * Type '-west' immediately after game start
 * Super Saiyan
 * Level 25
 * 1.500x
 * ss
 * Fusion Dance
 * Level 25
 * Fuse into Super Saiyan Gotenks
 * Use (R) Fusion Dance
 * }
 * -|Gotenks={| class="article-table"
 * Fuse into Super Saiyan Gotenks
 * Use (R) Fusion Dance
 * }
 * -|Gotenks={| class="article-table"
 * style="width: 150px;" |Fusion
 * style="width: 100px;" |Level 1
 * style="width: 300px;" |The power of a fusion warrior combines the level and stats of both heroes.
 * Automatically applied
 * Super Saiyan
 * Level 25
 * 1.500x
 * ss
 * Super Saiyan 3
 * Level 150
 * 2.250x
 * ss3
 * Full Power Super Saiyan 3
 * Level 200
 * 2.400x
 * ss3
 * }
 * Level 200
 * 2.400x
 * ss3
 * }

Skills
!Skill Name ! !Description !Details !Levels !Cooldown
 * -|Goten={| class="article-table"
 * style="width: 120px;" |Twin Training
 * style="text-align:center;" |Hidden Passive
 * Best friends always stick together.
 * style="width: 168px;" |Grants bonus EXP and health/mana regeneration when within 1500 range of Kid Trunks.
 * style="width: 30px; text-align:center;" |Hidden Passive
 * style="width: 64px; text-align:center;" |Hidden Passive
 * (Q) Kamehameha
 * Kame.jpg
 * The user cups both of his hands to concentrate energy, then he charges up and puts his hands at the side of his body and finally he unleashes a powerful energy wave dealing damage in a line.
 * style="text-align:center;" |(INT * Skill Level * 2) + 100 damage
 * style="text-align:center;" |9 levels
 * style="text-align:center;" |14.5 seconds
 * (R) Fusion Dance
 * GotenksIcon.jpg
 * Goten and Trunks perform the fusion dance. They must be touching each other for the fusion to succeed.
 * Turns Goten and Kid Trunks into Gotenks.
 * style="text-align:center;" |1 level
 * style="text-align:center;" |5 seconds
 * (F) Saiyan Blood
 * BTNGreaterInvulneralbility.png
 * The blood of the Saiyan race flows through your veins. Saiyan blood can cause the fighter to become far stronger after a near death injury and can also increase their fighting appetite.
 * (F) Saiyan Blood
 * BTNGreaterInvulneralbility.png
 * The blood of the Saiyan race flows through your veins. Saiyan blood can cause the fighter to become far stronger after a near death injury and can also increase their fighting appetite.
 * The blood of the Saiyan race flows through your veins. Saiyan blood can cause the fighter to become far stronger after a near death injury and can also increase their fighting appetite.

Fighting Style: Increases stats by +2.5 per level. Can only be applied 15 times total between Goten, Kid Trunks, and Gotenks. 10% - 24% Critical Strike Chance

1.3x - 3.4x Critical Strike Damage

10% - 24% Evasion !Skill Name ! !Description !Details !Levels !Cooldown
 * style="text-align:center;" |15 levels
 * style="text-align:center;" |Passive
 * }
 * -|Kid Trunks={| class="article-table"
 * style="width: 120px;" |Twin Training
 * style="text-align:center;" |Hidden Passive
 * Best friends always stick together.
 * style="width: 168px;" |Grants bonus EXP and health/mana regeneration when within 1500 range of Goten.
 * style="width: 30px; text-align:center;" |Hidden Passive
 * style="width: 64px; text-align:center;" |Hidden Passive
 * (Q) Finish Buster
 * BTNSearingArrows.png
 * Fires a powerful energy blast from the user's hands, to be used in combination with other techniques to provide the maximum effect.
 * style="text-align:center;" |(INT * Skill Level * 2) + 100 damage
 * style="text-align:center;" |7 levels
 * style="text-align:center;" |16 seconds
 * (R) Fusion Dance
 * GotenksIcon.jpg
 * Goten and Trunks perform the fusion dance. They must be touching each other for the fusion to succeed.
 * Turns Goten and Kid Trunks into Gotenks.
 * style="text-align:center;" |1 level
 * style="text-align:center;" |5 seconds
 * (F) Saiyan Blood
 * BTNGreaterInvulneralbility.png
 * The blood of the Saiyan race flows through your veins. Saiyan blood can cause the fighter to become far stronger after a near death injury and can also increase their fighting appetite.
 * (F) Saiyan Blood
 * BTNGreaterInvulneralbility.png
 * The blood of the Saiyan race flows through your veins. Saiyan blood can cause the fighter to become far stronger after a near death injury and can also increase their fighting appetite.
 * The blood of the Saiyan race flows through your veins. Saiyan blood can cause the fighter to become far stronger after a near death injury and can also increase their fighting appetite.

Fighting Style: Increases stats by +2.5 per level. Can only be applied 15 times total between Goten, Kid Trunks, and Gotenks. 10% - 24% Critical Strike Chance

1.3x - 3.4x Critical Strike Damage

10% - 24% Evasion !Skill Name ! !Description !Details !Levels !Cooldown (INT * 0.2) + 100 pure damage per ghost
 * style="text-align:center;" |15 levels
 * style="text-align:center;" |Passive
 * }
 * -|Gotenks={| class="article-table"
 * style="width: 120px;" |(Q) Kamehameha
 * Kame.jpg
 * The user cups both of his hands to concentrate energy, then he charges up and puts his hands at the side of his body and finally he unleashes a powerful energy wave dealing damage in a line.
 * style="width: 168px; text-align:center;" |(INT * Skill Level * 2) + 100 damage
 * style="width: 30px; text-align:center;" |9 levels
 * style="width: 64px; text-align:center;" |14.5 seconds
 * (W) Galactic Donut
 * GalacticDonut.jpg
 * Gotenks creates a ring of energy that disables the movement of all units caught inside.
 * Reduces the movement speed of all enemies initially caught by 100% for 2 seconds.
 * style="text-align:center;" |1 level
 * style="text-align:center;" |30 seconds
 * (E) Super Ghost Kamikaze Attack
 * GhostKamikaze.jpg
 * Gotenks creates three ghost clones of himself that will travel to the target location and explode on contact with any enemy.
 * style="text-align:center;" |(INT * 5.5) + 100 damage per ghost
 * GhostKamikaze.jpg
 * Gotenks creates three ghost clones of himself that will travel to the target location and explode on contact with any enemy.
 * style="text-align:center;" |(INT * 5.5) + 100 damage per ghost
 * style="text-align:center;" |1 level
 * style="text-align:center;" |3 seconds
 * (R) Unfuse
 * GotenIcon.jpg
 * Gotenks reverts back to Goten and Kid Trunks.
 * Turns Gotenks back into Goten & Kid Trunks.
 * style="text-align:center;" |1 level
 * style="text-align:center;" |5 seconds
 * (F) Saiyan Blood
 * BTNGreaterInvulneralbility.png
 * The blood of the Saiyan race flows through your veins. Saiyan blood can cause the fighter to become far stronger after a near death injury and can also increase their fighting appetite.
 * BTNGreaterInvulneralbility.png
 * The blood of the Saiyan race flows through your veins. Saiyan blood can cause the fighter to become far stronger after a near death injury and can also increase their fighting appetite.

Fighting Style: Increases stats by +5 per level. Can only be applied 15 times total between Goten, Kid Trunks, and Gotenks. 10% - 24% Critical Strike Chance

1.3x - 3.4x Critical Strike Damage

10% - 24% Evasion
 * style="text-align:center;" |15 levels
 * style="text-align:center;" |Passive
 * }